About
I’m Link — a backend and systems engineer. I work on real-time messaging systems, network internals, and high-performance services, mostly in Go and C++.
This blog is where I write up the problems I find interesting: protocol and kernel-level debugging, the architecture of systems that hold millions of live connections, and the trade-offs behind them. Posts aim for the level of detail I’d want to read myself — mechanisms over hand-waving.